Cynet Conflict

Cynet Conflict

trap / counter
Arquetipo: Cynet
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.

Sets / Expansiones

2024-02-23 110 QUARTER CENTURY CHRONICLE SIDE:UNITY super
2024-02-23 110 QUARTER CENTURY CHRONICLE SIDE:UNITY secret
2024-02-23 110 QUARTER CENTURY CHRONICLE SIDE:UNITY 25thsecret
2021-08-21 182 MEGA PACK 02 common
2025-04-12 047 CREATION PACK 07 common
2018-06-23 032 STRUCTURE DECK: MASTER LINK commonparallel

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