Sekka's Light

Sekka's Light

spell / normal
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.

Sets / Expansiones

2018-05-04 FLOD-EN062 FLAMES OF DESTRUCTION rare
2018-05-04 FLOD-EN062 FLAMES OF DESTRUCTION common
2018-12-06 OP09-EN011 OTS TOURNAMENT PACK 9 super
2019-08-30 MP19-EN041 2019 GOLD SARCOPHAGUS TIN MEGA PACK prismaticsecret

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